4 energy is nice to help get shockwave/uppercut/bash down while racing say act II enemies, but once your deck comes together cards like corruption, offering, bloodletting, seeing red, etc are much much better options. As an Uncommon card, it appears as a card reward. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). It's hard to think of an A20 deck that would prefer Skip to the first Battle Trance - maybe a one in a million crazy. Spot weakness is a decent source of instant strength and its conditions are easily met. First turn of the round. Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. More Fandoms. Dramatic Entrance can be acquired from shops, or the "Match and Keep!" event. also footwork, skewer, burst, thunderclap, rupture, spot weakness, bullseye, and flex Reply CapnNuclearAwesome. It deals 9 damage, then draws 1 card. Works well with strength relics, for obvious reasons. Upon upgrade, it deals 10 more damage. You can now gain Strength at Rest Sites. It's going to consume everything until you're left with nothing in hand. 0, changing this card from a weaker Thousand Cuts to the enabler of a new archetype of status-heavy decks. EpicElf42 • 6 yr. ago. First turn of the round. This was just a weird, very clear issue. Called Shot - is now uncommon, always 0-cost and draws 1>2 cards. If it's not, analyze how likely it is to draw spot weakness in the first place, or have cards like inflame as a backup. With ironclad having less block game than the other characters, he subsequently gains much more value from damage mitigation like weak or strength down. Barricade is a fairly significant card if you've got the defense cards. 78 terms. Be aware that Thunderclap can work with cards like bash by extending the duration of vulnerable without requiring damage on. Members Online • Darkon-Kriv. It deals 8 damage to every enemy, and counts as an attack on them all. I played Spot Weakness. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 2 Energy | Deal 14 damage. I almost forgot this was even a card before I was looking for cards for the poll and saw it. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. and if you have an artifact, it becomes a permanent upgrade for the entire fight. When you get into combat with let's say the Book of Stabbing or any enemy that you know will attack the first turn, and you use Spot Weakness on it in the very first second before the damage numbers show up above the unit, it will say that THE TARGET IS NOT INTENDING TO ATTACK, and not giving you the Strength bonus it should, since the Book of. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. The Silent class is a good choice for players who want to focus on avoiding combat, or for those who want a more fast-paced game. It deals 4 damage to all enemies, then heals the player for the combined HP lost by the enemies. But since I also was interedes in how cards got changed, I have seen the old version. If you’re in a spot where being weak doesn’t matter (like a Defect run), maybe trading is still good. It's essentially 4 damage per turn for 1 energy for the rest of the battle. Slay the Spire - Silent Cards. 6 Shockwave 4/12 No. Whenever an enemy dies, transfer any Poison it has to a random enemy. ago. g. Uncommon: Armaments: Skill: 1: Gain 5 Block. If you are past Floor 4 and haven't seen any of the cards above, try to at least get one of the cards below before fighting any elites:Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Sword Boomerang is an Attack card for the Ironclad. Dark Embrace, Spot Weakness etc. It costed 1, and you picked 1 card in the hand to exhaust. Currently available. Also has a strong upgrade. But since I also was interedes in how cards got changed, I have seen the old version. Without Innate it's very 'meh', but since you can guarantee having it on turn 1, it's actually quite powerful. 850 hours played and I’d never noticed! Anyway, how do we get out of this net? Whatever comment is most upvoted in 24 hours is what we’ll do. Spot Weakness 1 cost +3 strength, upgrade to +4, on condition of enermy attack (70%+chance in battle, against multiple it is 100%), and is reuseble! Inflame, 1 cost +2 strength, upgrade to +3, NOT reusable, can NOT even get back with exhume as it is power. When HP drops below 50%, uses Anger the next turn. Weekly Patch 20: Immolate Reckless charge is now Common and shuffles a Dazed into your draw pile rather than. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). hey! I did see some other posts about Spot Weakness bugs. The fewer cards of other types are taken, the easier it is to play Clash. Sword Boomerang is an Attack card for the Ironclad. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Ethambutol Eternal One + Heartbreaker • Additional comment actions. Slay the Spire - Spot Weakness - Part 1 - get pumped - YouTube. It commonly deals ~20 (27) damage - very comparable to Carnage. For ironclad, the most straight-forward ways are: Strength scaling (Demon Form, Spot Weakness, Inflame, Limit Break) + Any multi attack cards (Sword Boomerang, Twin Strike, Pummel) or Heavy Blade. Reaper must be used in a strength build. If I’m doing this all in the right order, op can deal 38 damage this turn. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. r/slaythespire. As an Uncommon card, it appears as a reward for combat, although less often than Commons. Snecko Eye: Worth building around in advance. I mean many cards can be used to win with. Spot Weakness too overpowered against Inflame. The vast majority of things can be used effectively in the right context :) It's "never" worse than Heavy Blade against a single target, because if you cast the boomerang for 4 hits and then any ordinary attack in your hand for 1 more hit, that's five times your strength for 2 energy, same as the Blade. . Very thorough list of cards to deal with the Awakened one. ago. More Fandoms. An infinite combo is a setup that allows you to keep playing the same cards forever in a single turn, either spending no Energy or continually regaining the energy used. Slay the spire is a game about learning the cards/strategies, being efficient with what you add to your deck and learning the enemy patterns. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Effect+: Deal 8 damage. But at higher ascensions i would have been wrecked by some of the elites i took on. Twin strike is an okay card which can provide some DPS in the early game whilst also being able to lean into the strength archetype without committing to it. Pray for Neow for a good relic. 1 Energy | Deal 2 damage 4 (5) times. I played Spot Weakness. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. The benefit of spot weakness is that it can be played multiple times in a single fight, unlike Inflame. Well I think it depends on the deck. Dodge and roll is good if you have footworks, or just need the most amount of. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Enemy has attack numbers above. The best 1 energy card she has for pure damage other than it does 12 damage. • 7 mo. Whenever you would deal 4 or less unblocked Attack damage, increase it to 5. I always wondered why Immolate card got that name. 560. 5) Max HP +14 (either lose 50% of current HP, or get a curse) - I would maybe take it for the HP, but not for the curse. Ginger: You can no longer become Weakened. ago. It has a burning blood relic and strong defense too. If you would like to know some more tier lists, we have covered some amazing games that you might want to check out. 2 Energy: Deal 21 (28) damage to ALL enemies. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Rely on spot? Check your discard pile to see if it's there. Weekly Patch 42: Reboot. I always wondered why Immolate card got that name. I tend to play very aggressive decks, and I find limit break and a few spot weaknesses/flex/inflame( I don't rate inflame very highly because of the lower strength gain initially) to be a pretty good game. See moreSpot weakness is a lot less consistent than demon form because it relys on you drawing it while the enemy is attacking. Quite unappealing unupgraded on its lonesome given it's negative draw like others have pointed out. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Their cards allow them to avoid combat altogether or dispatch enemies quickly and without fuss. Spot Weakness. I played Spot Weakness. I then applied. It costed 1, and you picked 1 card in the hand to exhaust. The more cards you draw each turn the smaller the variance and the higher the chance that you draw adequate cards. Not to mention he gives three turns to setup vs one. Very few bosses only attack you without. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Together in Spire Amazing multiplayer mod to play co-op with friends and strangers all through steam. It also shares the weakness of many powers, in that playing it does not benefit you until the next turn. It really needs an upgrade though, plus the fact that it takes up one of the cards in your hand gives you less attacks to play, thus giving you less block, thus making this card worse. Note that we have to play Spot Weakness here since without it 4x Strike (36) + 2x Anger (18) + Bash (12) = 66 damage is not lethal. spot weakness in a bigger one) and spin to win. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. I got all 3 metalicise upgraded, anger, spot weakness and disarm. Barricade is a fairly significant card if you've got the defense cards. Juggernaut ++ - Adds 1 Dexterity on use. Join. If you're considering choosing collar you should check how. What we think of Twin Strike. hey! I did see some other posts about Spot Weakness bugs. That’s what makes it that much better than the. Update History []. and the cards that synergise with them. If you suddenly get vulnerable on the turn when gremlin leader decides to attack, or the second turn of act 4 elite fight, you can be dead. First turn of the round. Reckless Charge is an Attack card for the Ironclad. Thanks in advance. This. I then applied. Theoretically I like it, because the ironclad doesn’t have that many sources of weakness, and also has energy issues so the 0 cost is nice. 1 Energy | Deal 2 damage 4 (5) times. This can give you a lot more survivability in the long run. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android. 145. . Slay the Spire. I don't usually run exhaust decks with the Ironclad, but this card is just fantastic on them. Uses Execute every three turns after the first. 1 Energy | Exhaust all non-Attack cards in your hand and gain 5 (7) Block for each. Upgrade a card in your hand for the rest of combat. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). Good synergies: Demon Form, Spot Weakness, Limit Break, Dual Wield, the relics mentioned above, the healing flower relic, sources of vulnerable, Feed (max health in general) I will note that it can be easy to become overconfident with this card, because if you get strength scaling you will breeze through most of act 3. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Thunderclap is a fairly unremarkable card due to the fact that it only applies 1 vulnerable. Act 1: You should be choosing riskier paths (at least 2 elite fights) to pick up relics and stronger. Spot Weakness. Can only be obtained as the Silent. Guardian loves multi-attacks, and will chew through the plated armor easily. 8 Offering 3/12 So, yeah. All 4 Ironclad strategies described below are powerful if done correctly. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). Upgrading Feel No Pain increases the Block gain from 3 to 4. Bludgeon features a good energy-damage ratio, with nearly 11 damage per energy before being upgraded, and 14 when after being upgraded. First turn of the round. hey! I did see some other posts about Spot Weakness bugs. Choosing this as second boss relic is a safe option. Block: Barricade/Calipers + Blockade. Additionally, if you do have power independent scaling, such as Reprogram+ or Spot Weakness + Reaper, the Awakened one is usually just. So with that effect, the. Before pursuing my majors in a university (right now in A-levels), I want to spend time exploring and reviewing the latest technology. Add 1 Shiv to your hand for each card discarded. Welcome to Thet Plays Slay The Spire, a deck building roguelike game from Mega Crit studios! In. 2. All Discussions. 2 Energy | Exhaust all non-Attack cards in your hand. The basic strategy with the Champ is to refrain from getting him to half health until you're ready. It really needs an upgrade though, plus the fact that it takes up one of the cards in your hand gives you less attacks to play, thus giving you less block, thus making this card worse. If they have Ginger, they cannot become Weakened by any means. More Fandoms. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). F3: Cleave or twin strike are both good options here. Can be upgraded any number of times. This was an interesting run. Daily Discussion/Debate #103: Carnage. 7 . Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. When Upgraded, Dark Embrace costs 1 Energy instead of 2. This was just a weird, very clear issue. The more cards you draw each turn the smaller the variance and the higher the chance that you draw adequate cards. Plus if you have something like Spot Weakness, Inflame Footwork, etc. Find it here:. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment GuySrinivasan • Additional comment actions. Slime Boss can overcome the plated armor easily, and the battle might make you face up to four enemies who can reach hit like a truck. This is why today we will be talking about the slay the spire tier list, including Ironclad, Silent, Watcher, and Defect. I kinda think rookies could try the very “rigid” strats and then begin to understand it's not possible to get such decks every game, and will improve by mixing them up. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android. The Ironclad is the first class you'll use in Slay the Spire and is simple to come to grips with. I've been picking this up more often after the discussion on Heavy Blade in this very sub and how the top comment suggested that Sword Boomerang is a better Strength. Spot Weakness Ironclad Uncommon Skill 1 Energy | If the enemy intends to attack, gain 3(4) Strength. Combine these with an upgraded Limit Break and you should be. As a Common card, it can be found as a reward after combats. If you have drafted a good deck, and have useful relics, you should be able to outblock them and deal damage with body slams. As a Common card, it can be found as a reward after combats. Repeatable stuff is the most valuable in terms of total energy saved, but 3 mana powers should also be upgraded just to make them less awkward to play. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. if. It does provide some of his strongest aoe damage. Deal 6 damage. Place a card from your discard pile on top of your draw pile. Weakness is great and gets better with ascension levels as enemies do more and more damage. r/slaythespire. I then applied. Weekly Patch 1: The First of Many! Falling Event can now hit Strikes. Weekly. We've redesigned SpireSpy to make browsing faster and items better organisedSlay the Spire 총 공략 모음집입니다. I played Spot Weakness. Sever Soul is an Attack card for the Ironclad. Flex adds two additional. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). The Defect has a lot of 2+ cost cards. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. So with that effect, the. The benefit of spot weakness is that it can be played. My STR went from from 3 -> 6. I played Spot Weakness. It also has the amazing Meteor Strike, which can only cost between 0-3 with Snecko (aka not 5). Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Strike. Each point of Strength gives +1 damage per hit. 850 hours played and I’d never noticed! Anyway, how do we get out of this net? Whatever comment is most upvoted in 24 hours is what we’ll do. Oh and start with meows lament of course. 7 Double Tap 3/12 No. Time to give up the pretense that it isn't a powerful cycling enabler. All in all, devs made an excellent change to this card in my opinion, now it's a lot more versatile and flexible in more decks than it was before. Things like Demon Form, Limit Break, Spot Weakness, etc. As a Common card, it can be found as a reward after combats. This card, especially after being upgraded, scales with Strength well enough to take gigantic chunks out of boss HP. Select cards that work together to efficiently dispatch foes and reach the top. Twin strike is an okay card which can provide some DPS in the early game whilst also being able to lean into the strength archetype without committing to it. 7 Headbutt 3/12 No. Inflame is a Power card for the Ironclad. OP has the weakness effect, so their damage is reduced 25%. Defrag completely changes the viability of the Defect's channeled orbs so it's. While it may not be the best pick when nearing the end of a run, it shines early on and can still carry itself decently once Upgraded. But the "cost" of collar is making yourself weaker in normal fights. Gain 4 (Upgraded: 6) block. . And even if so, the difference Vs nemesis of playing p-wail Vs 45 or 7*3 is huge. Fantasy. The main source of information comes from Slay the Spire tier list ranks made by Baalorlord, Frost Prime, Panacea108. It’s either 27 damage with the 3 strikes or (Spot makes each strike do 9 base damage, vulnerable makes it do 13, then 13x2 is 26) 26 damage . As most Exhausting cards, it's good in an Exhaust deck. Deadly Poison. If the chosen card was a Status or Curse, deal 10 (15) damage to all enemies. Ironclad doesn't have much of it so it's nice to work into your deck. Ironclad Pain build. It has unimpressive damage and is only powerful when paired with another aoe card on the same turn, which can be hard to execute. And since it deals more damage, last hitting is easier. Enemy has attack numbers above. 1 Energy | Double your Strength. Note you can use Flex into Limit Break to double strength, but you keep the bonus from Limit Break after Flex wears off. This is a card that wants to be played over and over as much as possible, similar to Spot Weakness. I found Inflame in comparison to Spot Weakness very weak overall. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Using it stops Block from expiring for the rest of the combat encounter. My STR went from from 3 -> 6. When I started playing, it already had the effect it has now. I am 100. 0% confident you mentioned Spot Weakness in your post. Focus on taking things that let you scale up -- the two usual 'packages' of scaling are. 6) Transform a card - the result may be unpleasant. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Juggernaut came in clutch at the end of act 2 since I already had more block than normal, so I focused on getting more block cards, and I beat the awakened one using headbutt and spot weakness, which I was able to. Getting 2/1 vulnerable. ago. First turn of the round. Community content is available under CC BY-NC-SA unless otherwise noted. Things like Demon Form, Limit Break, Spot Weakness, etc. So with that effect, the. I played Spot Weakness. Find it here: Advertisement Slay the Spire Wiki 490 pages Explore navigation Gamepedia in: Pages with broken file links, Skill cards, Red cards, and 2 more Spot Weakness Sign in. If I. Enemy has attack numbers above. Upgrading Reaper increases the damage dealt per enemy from 4 to 5. Now we’re onto two cards that boost your strength. • 1 mo. Slay the Spire is a roguelike with a deckbuilding mechanic, it's currently in early access on Steam. And poisoning. Slay the spire abhors absolutes. Draw 2 cards. Spot Weakness 1 Cost Uncommon Ironclad Skill Increase the base damage of your hand's Attack cards by 2 for this combat. It is an important card against the byrds and I recommend picking up at least one source of multihit in act 1, whether or not you're running a strength deck. Deal 16 (20) damage. Heavy Blade is crazy good with this strategy. It's actually pretty good in the early game, and the fact that it's ethereal helps it not clog your deck, but it kinda feels like a waste of energy in the late game. When I started playing, it already had the effect it has now. I just had a deck with inflame, spot weakness, anger, 3 flexes, Offering, Battle Trance, and 2 Warcry annnnnnnd PANACHE!! and I could not get passed the 2nd boss. And it has an interesting drawback that makes it fun to use in combination with a bunch of other cards. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. This was just a weird, very clear issue. Because the health restored is based on the damage dealt, anything that increases damage, including Vulnerable, Strength buffs, Relics, Stances, and upgrading Reaper will increase the. When Upgraded, Dark Embrace costs 1 Energy instead of 2. This was just a weird, very clear issue. Spot Weakness - Uncommon - Ironclad Skill Energy: 1 If an enemy intends to attack, gain 3(4) Strength. Strength is a buff that increases damage dealt by Attacks. When I started playing, it already had the effect it has now. It's slow but if you get it from the Act 1 boss or early in act 2 you don't have to clog your deck as much with other sources of strength like flex, spot weakness, and inflame. Spot Weakness Ironclad Uncommon Skill. I played Spot Weakness. My STR went from from 3 -> 6. 9. i pretty much only play the silent. Find it here: so I don't know all of the card/relic names, but lets take consume as an example. Members OnlineDemon form is a nooby card disguised in gold letters imo because. Spot Weakness 1 cost +3 strength, upgrade to +4, on condition of enermy attack (70%+chance in battle, against multiple it is 100%), and is reuseble! Inflame, 1 cost +2 strength, upgrade to +3, NOT reusable, can NOT even get back with exhume as it is power. . Juggernaut Ironclad Rare Power. First turn of the round. Spot weakness is a lot less consistent than demon form because it relys on you drawing it while the enemy is attacking. Weak does not affect Poison or Thorns damage; it. Thanks for the advice! a) b) As the title says, it's primarily for very beginners who barely knows what card to pick for a specific combo. It deals 4 damage to all enemies, then heals the player for the combined HP lost by the enemies. Ironclad generally struggles to generate block more than the others. hey! I did see some other posts about Spot Weakness bugs. So with that effect, the. Welcome to my Slay the Spire 100% Achievement Guide. Hexaghost really likes the number 6 but if you have a constant source of weak, this might be a good potion. If the exhausted card was a Curse or Status, it dealt AoE damage (I think 10). 2 Energy | Exhaust all non-Attack cards in your hand. This is hopefully different, but at least not specifically related to those (as they seemed to be specifically "speed run" issues). Place a card from your discard pile on top of your draw pile. With heavy draw, with strength. Slay the Spire. Slay-by-Comment Season 2 Day 41: I considered just taking them, but then I’d have to throw myself in Claw Jail. 4. Slay the Spire is a deck building Roguelike game. Sonserf369 • Additional comment actions. 9. So with that effect, the. It deals 5 damage to all enemies at the end of every of the user's turns after it's played, but costs 1 HP every time. Members Online Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. You could scale strength with demon form, limit break, or spot weakness as well as multi-hit attacks such as sword boomerang or heavy strike. Some top players tend to prefer to take a card like Spot Weakness or just an Inflame if they need strength, and that's typically enough, especially seeing as more. Today on Slay The Spire, we discover that the weakness was me. At the end of your turn, gain 1 Weak. timmytrieshard. Slay the Spire Indie game Roguelike Gaming Role-playing video game. Each target is picked randomly from live targets for each attack. I played Spot Weakness. Clothesline is an Attack card for the Ironclad. Cost: 0 Energy Edit: 1 -> 0 Energy and upgrade stats, corrected by u/Charb-izard. 1. Who Needs Relics Achievement. 171K subscribers in the slaythespire community. 如果敌人的意图是攻击,获得3 (4)⁺ 点 力量 。. ttv May 21, 2018 @ 11:06pm. I then applied. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. the most reliable strategy for blocking against the heart is to abuse exhaust + fnp as fnp block ignores the frail debuff as well as the beat of death. Vancouver puts you within two hours drive of vast amounts of climbing, centered on but not limited to Squamish. Flavor: Frequently twitches, especially when your pulse is high. Reaper is a Rare Attack card for the Ironclad. Ironclad still have other forms of draw.